Campagne |
---|
EI FdON LMdT EdW LGS HdDF SlSB DT HdT Liberté RN UIO SdF |
Era |
Gg Pd Âdh - AOL A-A BRE D+S EoMR EoS EE EE+D EMR ER GS I IC PYR(DE5ul) PYR(DE7l) PYR(DE9l) SR |
Langue |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id it ja ko la lt lv mk nb nl pl pt pt ro ru sk sl sr sr sv tl tr zh zh |
Extremely talented warriors who come to the barracks are instead taken to the monasteries of Eltire, where they are learned the secrets of effective fighting and especially defense. After that they are accepted to the council guard and equiped with the best armor available to the Eltirean people.
Évolue à partir de : | |
---|---|
Évolue en : | Knight of the Sun |
Coût : | 14 |
PV : | 36 |
Mouvement: | 5 |
XP : | 27 |
Niveau: | 1 |
Alignement : | loyal |
ID | Knight Errant |
Capacités : |
marteau contondant | 9 - 2 corps à corps |
Résistances : | |
---|---|
tranchant | 10% |
perforant | -10% |
contondant | 20% |
feu | 10% |
froid | 10% |
sacré | -10% |
Terrain | Coût des mouvements | Défense |
---|---|---|
Abîme | - | 100% |
Caverne | - | 100% |
Collines | - | 100% |
Eau peu profonde | - | 100% |
Eau profonde | - | 100% |
Forêt | - | 100% |
Forêt de champignons | - | 100% |
Marais | - | 100% |
Montagnes | - | 100% |
Mur de caverne | - | 100% |
Neige | - | 100% |
Prairie | - | 100% |
Sable | - | 100% |
Village | - | 100% |